Sometimes, making an evolutionary leap only takes one guy with a computer, a lot of time, and an industrial amount of stubbornness.
Released in an era where every video game was full of sprites and health bars, one man decided to throw it all away and tell a story without uttering a single word. A move that today we would call “visionary”, but back then might have been deemed “reckless”.
Together, we will see how Another World, an eternal masterpiece of video gaming, managed to overcome numerous technical challenges that seemed insurmountable at the time. We will discover how the obsession of a single developer—who clearly had no concept of what “technical limitations” meant—pushed the video game industry and programming in general into… another world. Get ready to feel a bit lazy!


